Nabob

External Link

http://home.hccnet.nl/mag.knevel/

Contact

nabob_cd at yahoo.com

Software used

Audiomulch, Cubase, Csound

Method

We are making music/soundcollages for over 20 years. We like to invent and construct our own sounds and samples. However we also make use of Fm-synthesis of Yamaha-synths. A nice way to get an open mind is to construct these Fmsounds with the aid of program that use random parameters. Sometimes you get only noise, but sometimes you get the sound you were looking for all the time but didn’t know it yet.

We like to work with several software programs. Audiomulch is a nice way to get some rough material which we can later slice up and put them on a Cubasetrack. Csound is our latest software, especially for use within Cubase as a plugin. It takes a while to learn tough and I do not know yet how this will effect the feeling and compositionstyle of musicpieces to come. The possibilities in Csound of generating random – within – boundaries is very useful for our musicstyle.

Audio

License: Creative Commons: Attribution-Sharealike

Dansje 1: It was in 1982 we made our first piece, Dansje 1 original. It’s an electronic - industrial - punk - piece. The sounds (rythm and solo) are derived somehow from the wellknown Casio VL1. As a distortion we used the grammaphone-input of a mixer.%20 years later we still liked the piece enough to do a remake. We wanted to modernize some elements and get rid of others and get the rythm more accurate. In those days we put everything on tape and had to do with the endresult without being able to make some repairs. The new piece (Dansje 1) is for 80 the same. We never got that distortion back the way it used to sound but were able to give the piece more depth. Both pieces must be played as loud as possible to get the right feeling.

Dansje 1 (Original)
Dansje 1

III: We got hands on a sample of the letter i. We just had to make a piece with it . We used an algoritm to generate a feedbackFM sound on the Yamahasynth. Then as we got further in the development of the piece, we just threw away or changed some feedbacksounds as seemed fitted. At some point in this piece we wanted to ‘stop time’ a bit so that it should be possible to listen to the frozen sound for 10 minutes or so and still stay interested. It’s an easy-listening-piece if you like feedback sounds.

iii

Situatie 5: The first minutes rely heavily on the use of sounds which are random-within-boundaries.
There is a program called nGen which generates midi-events.The piece is about a huge machine slowly coming to live. The second part of this piece is the epilogue in which the use of several letters at some point forms the word MASCHINE. The rythmsounds are home-made. We made our own samples of interesting percussive sounds we’ve played manually in the years before the computers. For instance a tin can with some marbles in it. And when you put in some more marbles it there will be more bass. And how about couscous on a silver plate? Tastes great, sounds better! It is a very layered piece and the intention is that after having heard it for%20 times you will still be able to detect new sounds or rythms you did not detect before.

Situatie 5


tags: artist audio mp3 audiomulch csound